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Ghost Recon Advanced Warfighter

Spieledatei und Zusatzinhalt

Beschreibung

Please be aware that this patch will overwrite your key bindings. (überschreibt angepasste Tastatur-Einstellungen – müsste nach der Installation des Patches also noch mal angepasst werden). To avoid any issues with this you MUST do this and remap your keys through the game interface.

Fixes

- Numerous HUD fixes to prevent issues with cameras, inventory screens and resupply.

- Animation and lighting fixes for various objects.

- Fixed general synchronization problems in Cooperative and Domination modes.

- Destructible objects are correctly reset when restarting rounds in multiplayer.

- Issues causing user disconnects in multiplayer have been found and fixed.

- You can no longer remain invisible and kill players using grenades.

- Fixed crash that could occur after restarting rounds on Avenues map.

- Player can no longer spawn dead or remain living when the round restarts.

- Zone glitches on two multiplayer maps corrected.

- Game no longer crashes while attempting to open inventory out of Dom zone.

- Helicopters will no longer fall down in certain situations.

- Cooperative objective waypoints correctly appear after spawning into an AI ghost.

- Domination statistics have been adjusted.

- GRAW will no longer run as process priority “High”, resolving keyboard problems.

Interface updates

- Coop players can now see status of others in inventory.

- Gray means loading, yellow is not ready, green means good to go.

- You no longer have to press “Enter” to confirm input in the multiplayer interface.

- This should fix certain issues users were having with Gamespy login.

- In game chat can now be toggled to be visible or not.

- Default key for this is “u”. You will still receive chat messages when this is hidden.

- Key bindings added for CrossCom actions.

- It is now possible to reassign the CrossCom previous and next buttons through the game interface. This change will resolve the issue for users with no mouse wheel.

AGEIA updates

- Landscape meshes for levels tuned and updated for better AGEIA performance.

- Performance increase on bullet hit particles.

- Some stalls have been removed.

- A bug that caused zero vertices in baked fluid meshes has been fixed.

- A bug that caused the rigid bodies from a hand grenade explosion to fall through the ground has been fixed.

- A faster rendering mode has been added for debris particles.

- PhysX effects modified to use the faster rendering mode.

Bemerkungen

Patch Version 1.06, behebt alle derzeitig bekannte und lästige Bugs im Spiel

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